Face historical figures and harsh truths and fight in prominent locations around the world, including East Berlin, Vietnam, Turkey, the Soviet KGB headquarters, and many more. But at least the audience is offered a story that is interesting and exciting for the series, which is set during the Cold War in the 1960s.Black Ops Cold War immerses fans into the depths of the sensitive geopolitical battle of the Cold War in the early 1980s. Of course, this relevance is not yet reflected in the latest offshoot of Black Ops or covert operations. Only in this way can the medium of screen games develop cultural relevance. Luibl demands that war games for a critical adult audience should also deal with the unpleasant sides of the war, as the war films "Apocalypse Now" (1979) or, more recently, the frighteningly good film "The Hurt Locker" (2009) did. These games sell the war primarily as a thrilling, but unreflective action-adventure and usually completely hide the background and the real consequences for society. In "Modern Warfare 2" civilians were massacred, the last "Medal of Honor" attracted attention mainly because the current war in Afghanistan was the subject of discussion. Still, he criticizes the emptiness of war shooters in terms of content, which only unfold their great appeal by breaking taboos. In a thought experiment, he constructs an exaggerated war game scenario with Iran due to the current political situation. The lively debate was triggered by the article "Call of Iran" by editor-in-chief Jörg Luibl. While a large group in the online forum of 4players instead discusses the rating and graphics of the game, another strand of discussion shows that the gaming community also questions the topic of war in video games in terms of content. That war games can also polarize the opinion of players is shown by the latest offshoot of the Call of Duty series, "Black Ops".
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